本文整理汇总了Java中com.watabou.pixeldungeon.levels.CavesBossLevel类的典型用法代码示例。如果您正苦于以下问题:Java CavesBossLevel类的具体用法?Java CavesBossLevel怎么用?Java CavesBossLevel使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
CavesBossLevel类属于com.watabou.pixeldungeon.levels包,在下文中一共展示了CavesBossLevel类的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: initLevelsMap
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import com.watabou.pixeldungeon.levels.CavesBossLevel; //导入依赖的package包/类
private static void initLevelsMap() {
if (BuildConfig.DEBUG) {
mDungeonMap = JsonHelper.readJsonFromAsset("levelsDesc/Dungeon_debug.json");
} else {
mDungeonMap = JsonHelper.readJsonFromAsset("levelsDesc/Dungeon.json");
}
try {
mLevels = mDungeonMap.getJSONObject("Levels");
mGraph = mDungeonMap.getJSONObject("Graph");
} catch (JSONException e) {
throw new TrackedRuntimeException(e);
}
mLevelKindList = new HashMap<>();
registerLevelClass(SewerLevel.class);
registerLevelClass(SewerBossLevel.class);
registerLevelClass(SpiderLevel.class);
registerLevelClass(PrisonLevel.class);
registerLevelClass(PrisonBossLevel.class);
registerLevelClass(CavesLevel.class);
registerLevelClass(CavesBossLevel.class);
registerLevelClass(CityLevel.class);
registerLevelClass(CityBossLevel.class);
registerLevelClass(LastShopLevel.class);
registerLevelClass(HallsLevel.class);
registerLevelClass(HallsBossLevel.class);
registerLevelClass(LastLevel.class);
registerLevelClass(DeadEndLevel.class);
registerLevelClass(PredesignedLevel.class);
registerLevelClass(GutsLevel.class);
registerLevelClass(ShadowLordLevel.class);
registerLevelClass(FakeLastLevel.class);
registerLevelClass(NecroLevel.class);
registerLevelClass(NecroBossLevel.class);
registerLevelClass(IceCavesLevel.class);
registerLevelClass(IceCavesBossLevel.class);
registerLevelClass(RandomLevel.class);
registerLevelClass(TownShopLevel.class);
}
开发者ID:NYRDS,
项目名称:pixel-dungeon-remix,
代码行数:46,
代码来源:DungeonGenerator.java
示例2: execute
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import com.watabou.pixeldungeon.levels.CavesBossLevel; //导入依赖的package包/类
@Override
public void execute( final Hero hero, String action ) {
if (action.equals(AC_MINE)) {
if (!(Dungeon.level instanceof CavesLevel || Dungeon.level instanceof CavesBossLevel) ) {
GLog.w( TXT_NO_VEIN );
return;
}
for (int i=0; i < Level.NEIGHBOURS8.length; i++) {
final int pos = hero.getPos() + Level.NEIGHBOURS8[i];
if (Dungeon.level.map[pos] == Terrain.WALL_DECO) {
hero.spend( TIME_TO_MINE );
hero.busy();
hero.getSprite().attack( pos, new Callback() {
@Override
public void call() {
CellEmitter.center( pos ).burst( Speck.factory( Speck.STAR ), 7 );
Sample.INSTANCE.play( Assets.SND_EVOKE );
Dungeon.level.set( pos, Terrain.WALL );
GameScene.updateMap( pos );
DarkGold gold = new DarkGold();
if (gold.doPickUp( Dungeon.hero )) {
GLog.i( Hero.TXT_YOU_NOW_HAVE, gold.name() );
} else {
Dungeon.level.drop( gold, hero.getPos() ).sprite.drop();
}
Hunger hunger = hero.buff( Hunger.class );
if (hunger != null && !hunger.isStarving()) {
hunger.satisfy( -Hunger.STARVING / 10 );
BuffIndicator.refreshHero();
}
hero.onOperateComplete();
}
} );
return;
}
}
GLog.w( TXT_NO_VEIN );
} else {
super.execute( hero, action );
}
}
开发者ID:NYRDS,
项目名称:pixel-dungeon-remix,
代码行数:59,
代码来源:Pickaxe.java