本文整理汇总了Java中com.watabou.pixeldungeon.levels.LastShopLevel类的典型用法代码示例。如果您正苦于以下问题:Java LastShopLevel类的具体用法?Java LastShopLevel怎么用?Java LastShopLevel使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
LastShopLevel类属于com.watabou.pixeldungeon.levels包,在下文中一共展示了LastShopLevel类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: placeShopkeeper
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import com.watabou.pixeldungeon.levels.LastShopLevel; //导入依赖的package包/类
private static void placeShopkeeper( Level level, Room room ) {
int pos;
do {
pos = room.random();
} while (level.heaps.get( pos ) != null);
Mob shopkeeper = level instanceof LastShopLevel ? new ImpShopkeeper() : new Shopkeeper();
shopkeeper.pos = pos;
level.mobs.add( shopkeeper );
if (level instanceof LastShopLevel) {
for (int i=0; i < Level.NEIGHBOURS9.length; i++) {
int p = shopkeeper.pos + Level.NEIGHBOURS9[i];
if (level.map[p] == Terrain.EMPTY_SP) {
level.map[p] = Terrain.WATER;
}
}
}
}
开发者ID:kurtyu,
项目名称:PixelDungeonTC,
代码行数:21,
代码来源:ShopPainter.java
示例2: placeShopkeeper
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import com.watabou.pixeldungeon.levels.LastShopLevel; //导入依赖的package包/类
private static void placeShopkeeper( Level level, Room room ) {
int pos;
do {
pos = room.random(level);
} while (level.getHeap( pos ) != null);
Mob shopkeeper = level instanceof LastShopLevel ? new ImpShopkeeper() : new Shopkeeper();
if (Dungeon.depth == 27) {
shopkeeper = new AzuterronNPC();
}
shopkeeper.setPos(pos);
level.mobs.add( shopkeeper );
if (level instanceof LastShopLevel) {
for (int i=0; i < Level.NEIGHBOURS9.length; i++) {
int p = shopkeeper.getPos() + Level.NEIGHBOURS9[i];
if (level.map[p] == Terrain.EMPTY_SP) {
level.map[p] = Terrain.WATER;
}
}
}
}
开发者ID:NYRDS,
项目名称:pixel-dungeon-remix,
代码行数:25,
代码来源:ShopPainter.java
示例3: initLevelsMap
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import com.watabou.pixeldungeon.levels.LastShopLevel; //导入依赖的package包/类
private static void initLevelsMap() {
if (BuildConfig.DEBUG) {
mDungeonMap = JsonHelper.readJsonFromAsset("levelsDesc/Dungeon_debug.json");
} else {
mDungeonMap = JsonHelper.readJsonFromAsset("levelsDesc/Dungeon.json");
}
try {
mLevels = mDungeonMap.getJSONObject("Levels");
mGraph = mDungeonMap.getJSONObject("Graph");
} catch (JSONException e) {
throw new TrackedRuntimeException(e);
}
mLevelKindList = new HashMap<>();
registerLevelClass(SewerLevel.class);
registerLevelClass(SewerBossLevel.class);
registerLevelClass(SpiderLevel.class);
registerLevelClass(PrisonLevel.class);
registerLevelClass(PrisonBossLevel.class);
registerLevelClass(CavesLevel.class);
registerLevelClass(CavesBossLevel.class);
registerLevelClass(CityLevel.class);
registerLevelClass(CityBossLevel.class);
registerLevelClass(LastShopLevel.class);
registerLevelClass(HallsLevel.class);
registerLevelClass(HallsBossLevel.class);
registerLevelClass(LastLevel.class);
registerLevelClass(DeadEndLevel.class);
registerLevelClass(PredesignedLevel.class);
registerLevelClass(GutsLevel.class);
registerLevelClass(ShadowLordLevel.class);
registerLevelClass(FakeLastLevel.class);
registerLevelClass(NecroLevel.class);
registerLevelClass(NecroBossLevel.class);
registerLevelClass(IceCavesLevel.class);
registerLevelClass(IceCavesBossLevel.class);
registerLevelClass(RandomLevel.class);
registerLevelClass(TownShopLevel.class);
}
开发者ID:NYRDS,
项目名称:pixel-dungeon-remix,
代码行数:46,
代码来源:DungeonGenerator.java